Guardian

Guardian of the Mind

Power Source: Psionic
Secondary Role: Defender

Theme Benefits

Level 1 Benefit
Gain a +2 power bonus to saving throws to end effects caused by an attack with the Arcane keyword.

Level 5 Benefit
+2 arcana checks. Choose a damage type: Force, Radiant, Fire, Cold, Lightning, Thunder. You gain Resist 3 to that type of damage.

Level 10 Benefit
+1 Will. Choose a damage type: Force, Radiant, Fire, Cold, Lightning, Thunder. You gain Resist 3 to that type of damage. If you chose the same type that you did at level 5, your resistance grows to Resist 6.

Optional Powers

Level 2:

Mind Shield
Guardian of the Mind Utility 2
As your ally's mind is attacked, you project your will outward, taking the brunt of the attack.
EncounterPsionic
Immediate InterruptClose Burst 5
Target: One ally in burst
Triger: Ally is hit with an attack that will leave them dominated, dazed, or stunned.
Effect: You are hit with the attack instead.

Level 6:

Will of Many
Guardian of the Mind Utility 6
You rally your allies, reminding them that together you can make a difference.
EncounterPsionic
Minor ActionClose Burst 5
Target: Yourself and allies in burst
Effect: Target gains temporary hit points equal to 4 + the number of targets affected by this power.

Level 10:

Redirect Anguish
Guardian of the Mind Utility 10
You shall not be frightened or charmed. Your enemies, however...
DailyPsionic
Immediate InterruptClose Burst 5
Target: You or one ally in range
Trigger: An enemy makes an attack with the fear or charm keyword against a target in range.
Effect: The attacking enemy is the target of the power instead.

Guardian

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